Terralith are metal RPG dice that have been specifically designed to be totally different from anything else available today.
Traditional dice design is based on the Platonic solid (e.g. a D6 is a cube, a D20 is a Icosahedron etc.) which leaves the dice feeling a bit...mechanical, so the design challenge for Terralith was to create something that breaks away from that without compromising randomness.
Each Terralith dice have been cast in metal (Zamak) and are available as full 7 dice (D4, D6, D8, D10, D100, D12 and D20) RGP sets as well as individually (for gamers who want more D10s).
Terralith are currently available in galvanically bonded metal finishes Old Brass, Old Copper and Old Silver.
Terralith is a collaboration between Grublin Games (Kernow, UK) and Irondrake (Curno, IT)
Irondrake is an Italian dice and miniatures publishing company that has been making award winning gaming accessories for the last 5 years (before that they started designing fashion accessories for boutique brands such as Armani, Diesel and Levis).
Simply put, Irondrake is handled the design and production aspects of Terralith, Grublin handled the Kickstarter campaign (you can read about how we handled that HERE), advertising, fulfilment and subsequent distribution in the UK.
Irondrake has an incredible amount of experience not just in designing metal artefacts, but has fostered a close relationship with the factory where we are planning to cast Terralith. This intimate knowledge of the production process means that they are pushing the envelope on what can be achieved by metal casting and because any potential problems can be recognised and addressed before samples are even made, it means that we can make .
Over the last two years, Grublin has become expert at planning, Kickstarting and fulfilling games. We really wanted Terralith to be a collaboration, not just between Irondrake and Grublin, but with the entire Kickstarter community as we know that this will make these dice the best that can possibly be made.
By working in this way, we are both utilising our strengths and definitely feel that we have collaborated to make something totally, totally unique.
So how did Terralith start?
Terralith started life during the summer of 2014. Waggle Dance had just successfully funded on Kickstarter and, faced with the prospect of producing 250,000 custom dice, I was looking for a technical director to advise on dice production.
During our Cornish Smuggler launch at Spiel-13 in Essen, I had gone hunting for my customary dice set (every convention I get a new one=) and had come across the Irondrake booth where they were launching their new set of Irondie.
Remembering Davide and his utterly gorgeous dice from Essen, I got in touch and, with the help of the Waggle Dance Kickstarter community, asked Davide to help finalise our dice designs and to get them production ready.
Once Waggle Dance was produced, we continued talking about dice, how well they symbolise gaming (more so than the meeple even!) and all the amazing ones we had in our collections. We talked about what makes dice so cool and how dice could be made differently, Davide then mentioned that he had a series of dice that he had been working on and asked me if Grublin would like to collaborate to publish these.
We spent a long time (lots of skype) discussing how this would work, what Grublin would be doing and at some point during this I found out that the region of Italy that Irondrake is based in is called Curno. The Cornish name for Cornwall is Kernow...that might have had something to do with the decision to do this =)